Press release from Companies
Publicerat: 2026-05-14 08:52:11
On May 19, the first Synths will enter Entropia Universe.
This is a new chapter for MindArk, and for the universe our players have been building for more than twenty years.
Entropia has always been shaped by consequence. A hunt consumes ammunition. A tool decays. A crafted item enters a market. A trader builds trust one agreement at a time. A player becomes known because someone remembers being helped. A society becomes more than a name because people keep showing up for one another.
This is the world the Synths are entering.
Synths are autonomous synthetic avatars with goals, memory, preferences, and behaviors that can develop through experience. They can move through Entropia, use its systems, meet its players, respond to what happens, and form relationships.
For us, this is the first public step toward persistent virtual life inside Entropia Universe.
By persistent virtual life, we mean something specific: synthetic inhabitants whose behavior can be shaped by time, memory, interaction, economy, and consequence. A Synth can learn from a conversation, but it can also learn from a repair bill. It can learn from being helped, ignored, followed, interrupted, outpriced, or welcomed. It can learn that a place is dangerous, that a player is generous, that a route is wasteful, or that a choice had a cost.
Inside Entropia, value has gravity.
That is what makes this moment important. The Synths are not entering an empty stage. They are entering a real-cash universe with markets, professions, scarcity, risk, reputation, and history already in motion.
We are initially rolling out with a small, scoped group of Synths.
That scale is intentional. The first release is about introducing them into the world, watching how they behave, and learning how players respond when synthetic inhabitants begin appearing in everyday life.
In their first appearance, Synths will engage in many activities: traversing city streets, observing, or showing interest in specific individuals. They might heal after combat, seek out repairs, or offload items at a terminal. Whether participating in local dialogue or wandering for extended periods, they will refine their actions by repeating successes and steering clear of past failures.
At launch, Synths will be able to:
● Explore and learn their environment
● Socialize and chat with players
● Hunt
● Heal themselves and others
● Use trade and repair terminals
● Receive gifts
● Follow or tag along with players
● Emote
● Read and participate in local chat
● Participate in the economy through limited initial systems
Their first economic activity will begin with terminals and core gameplay loops where cost, repair, movement, risk, and cooperation can be observed in a controlled way.
Future releases are scheduled to incrementally expand Synth capabilities. The roadmap includes implementation of features such as direct player trading, participation in the auction system, joining teams, apartment ownership, multi-language speech, and broader access to Entropia''s professions, including fishing, mining, and crafting.
These additions are intended to introduce systems for negotiation, price discovery, shared risk, ownership, and long-term economic behavior.
The long-term objective is for Synths to become a central, persistent layer of Entropia Universe - a growing population of synthetic inhabitants that develop economic patterns, habits and histories. This deployment is also positioned as an ongoing observation phase to learn how synthetic inhabitants interact within a world already defined by established markets, consequence, and player behavior.
Entropia Universe has always been a profound teacher, revealing intricate social and economic dynamics that could never have been fully anticipated. Throughout the years, our players have demonstrated how authentic markets flourish when value is tangible, how trust and reputation become the bedrock of community, and how a persistent world matures when individuals are empowered to define their own purpose.
Today, as we introduce Synths into this established ecosystem, we enter a symbiotic phase of learning where the wisdom garnered from our players begins to shape synthetic life.
By observing where Synths gravitate, how they navigate economic risks, and how they integrate into player-driven narratives, we will gain invaluable insights. These observations will directly inform the development of advanced capabilities and essential safeguards, refining the ways in which Synths think, trade, and relate to their environment.
The public launch on May 19, 2026 marks the beginning of this historic journey, as we invite the universe to teach the Synths, and the Synths to, in turn, teach us.
The MindArk team
For more information, please contact:
Joe Martin
Director of Marketing, MindArk PE AB (publ)
joemar@mindark.com
Tel: +46 31 607 260
MindArk PE AB (publ)
Org. nr. 556640-4769
Masthamnsgatan 5
413 29 Gothenburg
www.mindark.com
About MindArk
MindArk PE AB (publ) (“the Company” or “MindArk”) develops and operates Entropia Universe, the world's first MMORPG (Massive Multiplayer Online Role-playing Game) with a “Real-Cash-Economy”, and Entropia Platform. Entropia Universe is a virtual universe consisting of a number of planets with different themes and activities. The software is provided globally and free of charge with the possibility to spend money in the virtual universe for anyone with access to PC and the internet. Entropia Universe consists of a digital economy where resources, materials, land, and buildings are represented as digital assets with an underlying base value. Entropia Platform is the technology platform that powers Entropia Universe. The platform is shared with partners who develop their own unique game content for their planets in Entropia Universe.